The general public was ecstatic about it too, and as a big wrestling fan myself I was overjoyed at what the game had to offer. The Elimination Chamber, First Blood match, location-specific damage, Bra and Panties contest, weight detection, and a completely revamped career mode were just a few of the several new additions that were made. Last year's Here Comes the Pain in particular was a stellar success for the company - providing the most amount of upgrades we had seen in a single year. Over the course of the last couple of seasons, however, THQ has done a terrific job of building on that foundation to create the single best wrestling franchise in America. Essentially a higher-res version of the PlayStation One game, Just Bring It was widely considered a disappointment because of its barebones feature set, under-optimized memory card save, somewhat sloppy interface, and god-awful load times. RAW.įor those of you with hazy memories, the WWE SmackDown series underwent its first changeover period when the third title hit PS2s back in the winter of 2001. I suppose that there's a first time for everything, though, and that's exactly what's happened with THQ and Yuke's latest wrestling effort WWE SmackDown! vs. 've always accepted the fact that transition years are inevitable for yearly videogame franchises, but I never expected to see such an example twice for one series during a single console generation.
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